Exercise - Arcs Character



This is an exercise to show how arcs contribute to make a character animation more interesting and pleasant to watch. Without arcs all the motion will appear lifeless and mechanical.
First, to make arcs I used motion trails and I have also find a custom script which helped me to see the frames and manipulate them more easily ( from here ).

I wanted to bring some life in this character by making him entering the scene jumping, and the jumps are creating some arcs as well, and by making him to observe the ball and to wish to interact with it. I had some issues with timing for the jumps, first it was too slow and I decreased it but even now it kinda feels a little bit too slow on the second jump. I should have also spend more time with anticipations to make them longer or to make the part where he looks at the ball longer.



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